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Gambling - Psychology
Research News and Information
Definition of 'Gambling'An activity distinguished primarily by an element of risk in trying to obtain a desired goal, e.g., playing a game of chance for money. Common names: Gambling; Gamblings; Gambling, Pathological; Gamblings, Pathological; Pathological Gamblings; Pathological Gambling |
Saturday, November 21, 2009
29 Sep 2009
Many everyday tasks involve repeated choices in which past outcomes are used to estimate payoffs but in which present payoffs may differ from past ones. Two experiments with 10 decision problems employing the decisions-from-feedback paradigm ... Read more...
Distinct orbitofrontal regions encode stimulus and choice valuation.
29 Sep 2009
The weak axiom of revealed preferences suggests that the value of an object can be understood through the simple examination of choices. Although this axiom has driven economic theory, the assumption of equation between value and choice is often ... Read more...
31 Aug 2009
The Iowa gambling task (IGT) is one of the most influential behavioral paradigms in reward-related decision making and has been, most notably, associated with ventromedial prefrontal cortex function. However, performance in the IGT relies on a ... Read more...
Latest indexed articles for 'Gambling - Psychology'
These are the very latest articles for this heading:
- Doomed to repeat the successes of the past: history is best forgotten for repeated choices with nonstationary payoffs.
29 Sep 2009 - Distinct orbitofrontal regions encode stimulus and choice valuation.
29 Sep 2009 - Right ventromedial and dorsolateral prefrontal cortices mediate adaptive decisions under ambiguity by integrating choice utility and outcome evaluation.
31 Aug 2009 - Gambling problem symptom patterns and stability across individual and timeframe.
30 Aug 2009 - The Gambling Craving Scale: Psychometric validation and behavioral outcomes.
30 Aug 2009 - Pathological gambling and criminality.
30 Aug 2009 - Motivated comprehension regulation: vigilant versus eager metacognitive control.
30 Aug 2009 - Social responsibility tools in online gambling: a survey of attitudes and behavior among Internet gamblers.
30 Jul 2009 - The relationship between counterfactual thinking and emotional reactions to event outcomes: does one account fit all?
30 Jul 2009 - A mixed-effects expectancy-valence model for the Iowa gambling task.
30 Jul 2009 - Dental student experiences with gambling: a survey of attitudes, exposure, and impact.
30 Jul 2009 - Extremely frequent behavior in consumer research: theory and empirical evidence for chronic casino gambling.
12 Jul 2009 - Pathological gamblers may just be less attentive, not necessarily more impulsive.
7 Jul 2009 - Affect-regulation expectancies among Gamblers.
5 Jul 2009 - Impact of visiting an Onsite Casino information centre on perceptions about randomness and gambling behaviours.
5 Jul 2009 - Electronic gaming machine gambling: measuring motivation.
5 Jul 2009 - A comparison of ambient casino sound and music: effects on dissociation and on perceptions of elapsed time while playing slot machines.
5 Jul 2009 - Is video-game playing a risk factor for pathological gambling in Australian adolescents?
2 Jul 2009 - Individual differences in risk preference predict neural responses during financial decision-making.
30 Jun 2009 - Assessment of problem gambling in a Chinese context: the Chinese G-MAP.
30 Jun 2009
See a longer list of these articles.
Technical information about 'Gambling'
Definition: An activity distinguished primarily by an element of risk in trying to obtain a desired goal, e.g., playing a game of chance for money.
Descriptor UI: D005715
Alternative terms: Gambling; Gamblings; Gambling, Pathological; Gamblings, Pathological; Pathological Gamblings; Pathological Gambling;
Allowable Qualifiers: psychology;
Tree Number: F01.145.722.408; F03.500.400;
History Note: 91(79)68; was see under RISK-TAKING 1979-90; was heading 1968-78