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Video Games - Standards
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Definition of 'Video Games'

A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223)

Common names: Video Games; Game, Video; Games, Video; Video Game

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Monday, November 23, 2009

Video games: a route to large-scale STEM education?

31 Dec 2008 Video games have enormous mass appeal, reaching audiences in the hundreds of thousands to millions. They also embed many pedagogical practices known to be effective in other environments. This article reviews the sparse but encouraging data on ... Read more...


An educational game for teaching clinical practice guidelines to Internal Medicine residents: development, feasibility and acceptability.

16 Nov 2008 BACKGROUND: Adherence to Clinical Practice Guidelines (CPGs) remains suboptimal among internal medicine trainees. Educational games are of growing interest and have the potential to improve adherence to CPGs. The objectives of this study were to ... Read more...


Enhancing self-management in children with sickle cell disease through playing a CD-ROM educational game: a pilot study.

30 Dec 2006 PURPOSE: To determine whether playing a simple CD-ROM educational game (developed specifically for children with sickle cell disease), improved children's knowledge and confidence in selected symptom management and practice. METHOD: Twenty-two ... Read more...

 

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Technical information about 'Video Games'

Definition: A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223)

Descriptor UI: D018910

Alternative terms: Video Games; Game, Video; Games, Video; Video Game;

Allowable Qualifiers: classification; economics; history; legislation & jurisprudence; standards; supply & distribution; trends; statistics & numerical data; ethics; adverse effects; psychology;

Tree Number: I03.450.642.693.930; L01.224.900.930;

Online Note: use PLAY AND PLAYTHINGS to search VIDEO GAMES 1984-95

History Note: 96; was see PLAY AND PLAYTHINGS 1984-95

Technical Notes: /adv eff /psychol permitted

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