|
|
Video Games - Statistics & numerical data
Research News and Information
Definition of 'Video Games'A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223) Common names: Video Games; Game, Video; Games, Video; Video Game |
Sunday, November 22, 2009
Health-risk correlates of video-game playing among adults.
29 Sep 2009
BACKGROUND: Although considerable research suggests that health-risk factors vary as a function of video-game playing among young people, direct evidence of such linkages among adults is lacking. PURPOSE: The goal of this study was to distinguish ... Read more...
[Computer games in childhood and adolescence: relations to addictive behavior, ADHD, and aggression]
30 Aug 2009
Playing computer games has become one of the main leisure activities in children and adolescents and increasingly replaces traditional playing and interactional activities. There might exist developmental benefits or positive effects of computer ... Read more...
Games at work: the recreational use of computer games during working hours.
30 Jul 2009
The present study investigated the recreational use of video and computer games in the workplace. In an online survey, 833 employed users of online casual games reported on their use of computer games during working hours. The data indicate that ... Read more...
Latest indexed articles for 'Video Games - Statistics & numerical data'
These are the very latest articles for this heading:
- Health-risk correlates of video-game playing among adults.
29 Sep 2009 - [Computer games in childhood and adolescence: relations to addictive behavior, ADHD, and aggression]
30 Aug 2009 - Games at work: the recreational use of computer games during working hours.
30 Jul 2009 - Good clean fun? A content analysis of profanity in video games and its prevalence across game systems and ratings.
30 Jul 2009 - Dying to play video games: carbon monoxide poisoning from electrical generators used after hurricane Ike.
30 May 2009 - Correlates of video game screen time among males: body mass, physical activity, and other media use.
17 May 2009 - Use of television, videogames, and computer among children and adolescents in Italy.
11 May 2009 - Pathological video-game use among youth ages 8 to 18: a national study.
29 Apr 2009 - A bibliometric analysis of the scientific literature on Internet, video games, and cell phone addiction.
30 Mar 2009 - Effects of playing video games on pain response during a cold pressor task.
30 Mar 2009 - Relationships between electronic game play, obesity, and psychosocial functioning in young men.
30 Mar 2009 - Sedentariness, small-screen recreation, and fitness in youth.
30 Jan 2009 - The effect of near-miss rate and card control when American Indians and non-indians gamble in a laboratory situation: the influence of alcohol.
30 Dec 2008 - Exposure to violent video games and aggression in German adolescents: a longitudinal analysis.
30 Dec 2008 - What hinders teachers in using computer and video games in the classroom? Exploring factors inhibiting the uptake of computer and video games.
29 Nov 2008 - Information technology (IT) use and children's psychological well-being.
29 Nov 2008 - Analyzing online game players: from materialism and motivation to attitude.
29 Nov 2008 - The effect of methylphenidate on Internet video game play in children with attention-deficit/hyperactivity disorder.
13 Oct 2008 - Screen media time usage of 12-16 year-old Spanish school adolescents: Effects of personal and socioeconomic factors, season and type of day.
7 Aug 2008 - Race, gender, and information technology use: the new digital divide.
30 Jul 2008
See a longer list of these articles.
Technical information about 'Video Games'
Definition: A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223)
Descriptor UI: D018910
Alternative terms: Video Games; Game, Video; Games, Video; Video Game;
Allowable Qualifiers: classification; economics; history; legislation & jurisprudence; standards; supply & distribution; trends; statistics & numerical data; ethics; adverse effects; psychology;
Tree Number: I03.450.642.693.930; L01.224.900.930;
Online Note: use PLAY AND PLAYTHINGS to search VIDEO GAMES 1984-95
History Note: 96; was see PLAY AND PLAYTHINGS 1984-95
Technical Notes: /adv eff /psychol permitted