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Video Games - Research News and Information
Wednesday, August 20, 2008
Definition of 'Video Games'A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223) Common names: Video Games; Game, Video; Games, Video; Video Game |
Combined influence of physical activity and screen time recommendations on childhood overweight.
Aug 2008
OBJECTIVES: To examine the combined influence of physical activity and screen time (television and video games) on the odds of being overweight and to evaluate the utility of current public policy recommendations. STUDY... Read more...
Video games and adolescents' intentions to take risks in traffic.
Jul 2008
In a sample of 2193 adolescents the impact of racing games and drive'em up games on the intention to engage in risky driving was examined. The results indicated that playing video games is a small predictor of attitudes... Read more...
Learning clinical neurophysiology: gaming is better than lectures.
Jun 2008
We sought to find evidence for generalizability of a game and team oriented educational intervention in clinical neurophysiology in a neurology residency program. A prospective educational intervention was studied in a... Read more...
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Latest indexed articles for 'Video Games'
These are the very latest articles for this heading:
- Combined influence of physical activity and screen time recommendations on childhood overweight.
Aug 2008 - Video games and adolescents' intentions to take risks in traffic.
Jul 2008 - Upper limb deep vein thrombosis and portable computer games.
Jun 2008 - Learning clinical neurophysiology: gaming is better than lectures.
Jun 2008 - Relationship between screen time and metabolic syndrome in adolescents.
Jun 2008 - Energy expenditure during physically interactive video game playing in male college students with different playing experience.
11 Apr 2008 - Increased oscillatory theta activation evoked by violent digital game events.
11 Apr 2008 - The motivation of children to play an active video game.
Apr 2008 - The relationship between online game addiction and aggression, self-control and narcissistic personality traits.
Apr 2008 - Motion sickness and postural sway in console video games.
Apr 2008 - Personality differences between online game players and nonplayers in a student sample.
Apr 2008 - Induced attitude change on online gaming among adolescents: an application of the less-leads-to-more effect.
Apr 2008 - Do aggressive people play violent computer games in a more aggressive way? Individual difference and idiosyncratic game-playing experience.
Apr 2008 - Personality traits and life satisfaction among online game players.
Apr 2008 - Lighting in digital game worlds: effects on affect and play performance.
Apr 2008 - [Addicted to computer games]
13 Mar 2008 - The fight of your life.
Mar 2008 - Cardiovascular effects in adolescents while they are playing video games: a potential health risk factor?
Mar 2008 - Gender differences in the mesocorticolimbic system during computer game-play.
Mar 2008 - Workload assessment of computer gaming using a single-stimulus event-related potential paradigm.
Mar 2008
See a longer list of these articles.
Technical information about 'Video Games'
Definition: A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades. (McGraw Hill Encyclopedia of Science & Technology, 7th ed, v19, p223)
Descriptor UI: D018910
Alternative terms: Video Games; Game, Video; Games, Video; Video Game;
Allowable Qualifiers: classification; economics; history; legislation & jurisprudence; standards; supply & distribution; trends; statistics & numerical data; ethics; adverse effects; psychology;
Tree Number: I03.450.642.693.930; L01.224.900.930;
Online Note: use PLAY AND PLAYTHINGS to search VIDEO GAMES 1984-95
History Note: 96; was see PLAY AND PLAYTHINGS 1984-95
Technical Notes: /adv eff /psychol permitted