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| Research article summary (published 30 May 2006): |
Affect and the computer game player: the effect of gender, personality, and game reinforcement structure on affective responses to computer game-play.
Full Abstract
Previous research on computer games has tended to concentrate on their more negative effects (e.g., addiction, increased aggression). This study departs from the traditional clinical and social learning explanations for these behavioral phenomena and examines the effect of personality, in-game reinforcement characteristics, gender, and skill on the emotional state of the game-player. Results demonstrated that in-game reinforcement characteristics and skill significantly effect a number of affective measures (most notably excitement and frustration). The implications of the impact of game-play on affect are discussed with reference to the concepts of "addiction" and "aggression."
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Author information
Author/s: Chumbley, Justin (J); Griffiths, Mark (M);
Affiliation: Department of Statistical Science, University College, London, UK.
Journal and publication information
Publication Type: Journal Article
Journal: Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society (Cyberpsychol Behav), published in United States. (Language: eng)
Reference: 2006-Jun; vol 9 (issue 3) : pp 308-16
Dates: Created 2006/06/19; Completed 2006/11/09;
PMID: 16780398, status: MEDLINE (last retrieval date: 12/26/2008)
Sourced from the National Library of Medicine. Abstract text and other information may be subject to copyright.
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