|
|
| Research article summary (published 29 Apr 2006): |
An evaluation of response allocations to concurrently available slot machine simulations.
Full Abstract
Gambling behavior often involves making choices between concurrently available game options. With regard to slot machine gambling, multiple games allow for choices to be made with respect to which game to play. The authors of the present study used a slot machine simulation created in Visual Basic.NET to examine gambling preference. The specific question addressed was whether gamblers prefer a smaller payout more often (averaging around every 10 spins) over a larger payout less often (averaging around every 50 spins). Two types of reinforcement were examined during the study:
frequency of payouts and the amount of credits won. The results indicate that participants had a preference for a slot machine with the more frequent payout as opposed to one with more intermittent payout. These results support existing literature on theories of choice and provide a step toward understanding human gambling behavior.
Learn Faster Today Improve your study skills
Author information
Author/s: Dixon, Mark R (MR); MacLin, Otto H (OH); Daugherty, Dustin (D);
Affiliation: Southern Illinois University, Carbondale, Illinois, USA.
Journal and publication information
Publication Type: Journal Article
Journal: Behavior research methods (Behav Res Methods), published in United States. (Language: eng)
Reference: 2006-May; vol 38 (issue 2) : pp 232-6
Dates: Created 2006/09/07; Completed 2006/09/26;
PMID: 16956099, status: MEDLINE (last retrieval date: 12/26/2008)
Sourced from the National Library of Medicine. Abstract text and other information may be subject to copyright.
External Links for this article (including full text providers, if available):
Click Electronic Full-text Provider Links to see options for finding the electronic full text links to this article. Note there may be a subscription or fee required for access to the full text. See our FAQ for information on finding FREE full text articles.
This article may also be located in paper journal collections available in many libraries. Use the Journal and Publication Information above to find the full article.
MeSH headings (categories)
This article was linked to the MESH Headings shown below.
Related articles
These are the highest related articles currently in the database:
- A second life for eHealth: prospects for the use of 3-D virtual worlds in clinical psychology.
3 Aug 2008 - The virtual physiological human: building a framework for computational biomedicine I. Editorial.
11 Sep 2008 - The EuroPhysiome, STEP and a roadmap for the virtual physiological human.
11 Sep 2008 - Knowledge environments representing molecular entities for the virtual physiological human.
11 Sep 2008 - Soft tissue modelling for applications in virtual surgery and surgical robotics.
30 Jul 2008 - Towards a virtual lung: multi-scale, multi-physics modelling of the pulmonary system.
26 Sep 2008 - A theory for treating dizziness due to optical flow (visual vertigo).
30 Jul 2008 - Monitoring of antiretroviral therapy in low-resource settings.
24 Jul 2008 - Monitoring of antiretroviral therapy in low-resource settings.
24 Jul 2008 - Virtual reality simulation in endovascular surgical training.
30 Jul 2008
Related Article Map
Legend:
- FREE Full text Article.
- Abstract only.
- Title only. More help.
See a large map of 100+ related articles.