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| Research article summary (published 18 Jul 2007): |
The relationship between reinforcement and gaming machine choice.
Full Abstract
The present study assessed whether prior reinforcement experiences were related to gaming machine choice and the decision to change gaming machines during a session of gambling. Seventy undergraduate students (48 women, 22 men; mean age = 22.05 years) were presented with two visually identical simulated gaming machines in a practice phase. These simulated machines differed only in the rate of reinforcement. After the practice phase, participants were asked to choose a machine to play in the test phase and were allowed to change machines at will. Two measures of reinforcement were employed; frequency of wins and payback rate. Results indicated that neither measure of reinforcement was related to machine choice, but both were predictors of when participants changed machines. A post-hoc analysis of the 33 participants who changed machines during the test phase found a significant relationship between machine choice and prior reinforcement. For these participants, payback rate was significantly related to machine choice, unlike frequency of wins.
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Author information
Author/s: Haw, John (J);
Affiliation: School of Psychology, University of Western Sydney, Locked Bag 1797, Penrith South DC, NSW, 1797, Australia. john.haw(-atsign-)uws.edu.au
Journal and publication information
Publication Type: Clinical Trial; Journal Article
Journal: Journal of gambling studies / co-sponsored by the National Council on Problem Gambling and Institute for the Study of Gambling and Commercial Gaming (J Gambl Stud), published in United States. (Language: eng)
Reference: 2008-Mar; vol 24 (issue 1) : pp 55-61
Dates: Created 2008/01/04; Completed 2008/01/15;
PMID: 17641955, status: MEDLINE (last retrieval date: 11/6/2008)
Sourced from the National Library of Medicine. Abstract text and other information may be subject to copyright.
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